On 2/3/2014 7:24 PM, Michel Fortin wrote:
But, you could implement this as a template function if you absolutely need to
transfer nullability, and the template will actually make things more efficient
because the template instantiated with a non-nullable function argument will
optimize away the unnecessary branch.

Yes, you could use a template, but the idea was to avoid bloat in the executable by having multiple sets of functions that differ only by their mangled name. Furthermore, templates cannot be used to create virtual functions.


And to get to the root of this, I think it'd be much more useful to have a "same
type as input" stand-in, because notice how in the above function if you pass a
DerivedObject, you'll get an Object returned, losing the derived part? Exact
same problem, and we've been living with it for decades.

The const issue is a recurring theme in a lot of C++ code, the derived type one just doesn't seem to come up.

Also, what is being looked at to transfer is the qualifier, not the type, as the type may actually change (such as returning a pointer to a field of the argument).

Reply via email to