On Tuesday, 4 February 2014 at 13:52:53 UTC, Regan Heath wrote:
It seems to me, that one thing people really want in this discussion is to be able to select a single allocation strategy for their application, regardless of the libraries involved.

I want:

1. To use full GC during start up and initialization for all objects that are going to live throughout "playmode".

2. To call CollectEverythingAndPauseGC

3. To use unique+shared+pools during "play mode" and no GC, except perhaps some kind of local GC.

4. To revert to full GC during "loadmode/savemode"

5. goto 2.

This is of course possible today, but not as convenient as it could be.

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