Le 09/02/2014 11:16, "Ola Fosheim Grøstad"
<[email protected]>" a écrit :
On Sunday, 9 February 2014 at 10:06:12 UTC, Manu wrote:
I don't think you've mage a game recently.
Pointless comment.
Most big games are multi-year projects with teams numbering well in the
Most games are not big.
Most games fail in the marketplace.
I didn't say they should be a focus, I'm saying they must however be
supported.
Must is a strong word, but since D is focusing on separate compilation
it probably is a focus.
Why are most comments about the application domain for D centered on
"prestigious" projects such as AAA games, high volume trading system and
safety critical appliations?
The most likely application domain is a lot less "exciting": tools and
simple servers.
Get down to earth, plz.
Maybe if performances are not really critical, developers can already
use Java or C# with a GC?
IMO D have to target all applications have to be written in C/C++, where
performances or portability, scalability,... are critical.
Java and C# developers already have a lot of good tools that C/C++
developers doesn't have, we need love too :-)
D claims to be a system language so it's normal to expect to be able to
use it on critical ways easily, and maybe lesser for simple applications
can already done with actual proven technologies.
D is already more complicate to use than Java or C#, just take a look of
keywords,... but it's not surprising for a system language with advanced
features than other languages doesn't support.
IMO D programmers want have a great control on memory even if it can be
a pain.
We can let D satisfy ego of few developers doesn't already have the need
of a such language on some points since it is already much less error
prone than C++. :-)