On 20 February 2014 22:46, bearophile <[email protected]> wrote: > Iain Buclaw: > > >> Most encoding formats use a form of discrete cosine transform, which >> involves floating point maths. > > > I don't believe this much :-( >
:-( I looked up vorbis (very, very) briefly way of example. Most structs that deal with encoding/decoding use integers, floats and doubles to represent values such as decay, attenuation, thresholds, amplification etc.
