On 20 February 2014 22:46, bearophile <[email protected]> wrote:
> Iain Buclaw:
>
>
>> Most encoding formats use a form of discrete cosine transform, which
>> involves floating point maths.
>
>
> I don't believe this much :-(
>


:-(

I looked up vorbis (very, very) briefly way of example.  Most structs
that deal with encoding/decoding use integers, floats and doubles to
represent values such as decay, attenuation, thresholds, amplification
etc.

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