On Saturday, 29 March 2014 at 17:12:45 UTC, froglegs wrote:
On Saturday, 29 March 2014 at 15:37:05 UTC, w0rp wrote:
I agree with Walter about error numbers being a bad idea. Especially when people prefer the numbers over a description. MySQL has really turned me off the idea of error numbers. When I get an error about MySQL syntax, the message actually reads like this.

"Error near <snippet> <line number> <column number> ... <error number>"

It never tells you what kind of syntax error you made, or *exactly* where it actually happened (The line and column numbers are misleading.). You just get a message "well it broke" and an error number which might as well be the result of a hash function. As a result, I hardly ever look up the error number, and I just make a guess as to what I did wrong. It's usually faster to guess.

It's kind of like the effect bug IDs can have on commit messagses, which I mentioned in another thread. If you put some ID you can search for in a message, some people have a tendency to rely on the ID and forget about providing a descriptive message as well.

I think a better approach is to just describe the error better. When I use DMD I get some pretty good results already for errors. We just need to patch messages which may be confusing at the moment into being more descriptive.

  The way Visual C++ does it is that you get *both* and error
number and an error message.  Having the error number is very
useful for googling(yes the complete message will give you hits,
but the # is more concise and turns up more hits), and for
quickly referring to a given error.

Yeah, exactly. You wouldn't lose the short error descriptions.
That'd be absurd.

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