On 3/29/2014 6:11 PM, deadalnix wrote:
I'm talking about interface here. The way they are implemented in most new language is via a struct that contains: - pointer to the object - pointer to vtableThat way to don't make object bigger when they implement an interface,
True, but why is this a problem?
and you don't need cascaded load to call methods.
True, but on the other hand, it takes up 2 registers rather than one, costing twice as much to copy around, store, pass/return to functions, etc.
