On Tuesday, 8 April 2014 at 01:59:50 UTC, Ary Borenszweig wrote:
On 4/7/14, 8:28 PM, w0rp wrote:
http://heartbleed.com/

This bug has been getting around. The bug was caused by missing bounds
checking.

I'm glad to be using a language with bounds checking.

http://www.reddit.com/r/programming/comments/21m0bz/warp_a_fast_c_and_c_preprocessor/cged2y6

I think that flag shouldn't exist.

Personally, I would never turn off bounds checking, except for maybe a single-player video game or similar.

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