Am Mon, 05 May 2014 21:13:10 +0400 schrieb Dmitry Olshansky <[email protected]>:
> 05-May-2014 20:57, Marco Leise пишет: > > > > That sounds like a more complicated topic than anything I had > > in mind. I think a »std.virtualmemory« module should already > > implement all the primitives in a portable form, so we don't > > have to do that again for the next use case. Since > > cross-platform code is always hard to get right, it could also > > avoid latent bugs. > > I had an idea of core.vmm. It didn't survive the last review though, > plus I never got around to test OSes aside from Windows & Linux. > Comments on initial design are welcome. > https://github.com/D-Programming-Language/druntime/pull/653 That's exactly what I had in mind and more. :) These are all free functions that can be used as building blocks for more specific objects. Was there a dedicated review thread on the news group? All I could find was a discussion about why not to use a VMM struct with static functions as a namespace replacement. -- Marco
