On 13 May 2014 02:16, bearophile via Digitalmars-d <[email protected]> wrote: > Manu: > > >> we are an industry in desperate need of salvation, >> it's LONG overdue, and I want something that actually works well for us, >> not a crappy set of compromises because the >> language has a fundamental incompatibility with my industry :/ > > > Perhaps the game industry has to start the creation of a language designed > for its needs, like the scientific people have done (Julia), the browser > ones (Rust), the Web ones have done, etc. With lot of work in less than ten > years you can have an usable language.
But D is *so close*... and I like it! >_< I have to say that this discussion has certainly left me somewhat intrigued by Rust though. I've never given it a fair go because I find the syntax so distasteful and deterring. I wonder if there's a market for a rust fork that re-skin's the language ;)
