On 5/12/2014 5:01 PM, Andrej Mitrovic via Digitalmars-d wrote:
On 5/12/14, Nick Sabalausky via Digitalmars-d
<digitalmars-d@puremagic.com> wrote:
You don't need a 64-bit version: Compiling 64-bit programs doesn't
require a 64-bit compiler. Just install VC++, use the DMD 2.065 Win
installer, and then toss in the -m64 flag when compiling. Works fine.
Doesn't matter if DMD itself is 32-bit.

As Vladimir in IRC reminded me, there is one use-case: You may need it
for some intensive CTFE stuff (excessive memory allocations and no
freeing by the compiler). That is, if you need more than 3/4 gigs.


Right, there's certainly that. But that has nothing to do with whether you're trying to build a 64-bit or 32-bit program, and (at least for Windows) it isn't even an issue at all unless you actually are hitting that limit (unlikely for a newcomer to D). It sounded like steven kladitis was worried about just being able to create 64-bit programs. For that, it makes no difference if the compiler itself is a 32- or 64-bit build.

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