On Wednesday, 11 June 2014 at 07:30:41 UTC, Kagamin wrote:
And last time I did an indie game (ages ago) I was very
surprised how much difference I noticed (even on ordinary
speakers) when encoding the music as 128kbps MP3, as opposed
to 128kbps Vorbis and 320kbps MP3.
I can only hear a difference when comparing them side by side.
When taken separately, I can't guess the bitrate.
Not to be "that audiophile guy", but the big differences in
quality are most audible in the high frequencies. More lossy
compression means messed up highs, which are then normally
attenuated to some degree to cover it up.