"Iain Buclaw via Digitalmars-d" <[email protected]> wrote in message news:[email protected]...
FP types are fixed. float is 32bit, double 64bit.
That's 2/3.
What 's the mangling problem with long double? There's only *one* long double.
long double may not be the same size as D's real, eg in msvc it's 64-bit. You can still still call these functions from D using double in C, but the mangling will not match in C++.
