"Iain Buclaw via Digitalmars-d" <[email protected]> wrote in message news:[email protected]...

FP types are fixed.  float is 32bit, double 64bit.

That's 2/3.

What 's the mangling problem with long double? There's only *one* long double.

long double may not be the same size as D's real, eg in msvc it's 64-bit. You can still still call these functions from D using double in C, but the mangling will not match in C++.

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