On Sunday, 20 July 2014 at 10:01:27 UTC, Paulo Pinto wrote:
Since this theme keeps being discussed.

Here is some info how Unreal Engine makes use of GC in C++.

https://wiki.unrealengine.com/Garbage_Collection_Overview

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Paulo

If that wiki page is up-to-date (and I don't see why it shouldn't be) then GC functionality inside of Unreal Engine is so much limited it's not even funny

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