On Saturday, 30 August 2014 at 19:19:48 UTC, Sativa wrote:
I think it would be helpful to have the d lang site host tutorials/lessons on various aspects of D. D is hard to use for certain things like gui's, graphics(ogl, dx, etc), etc... not necessarily because D can't do these things but because the information is not out there.
Youre right about alot of things and nobody here can disagree. Although the situation is different from what you would expect. D is a community backed language so everything is done by the community for the community, even documentation. Tutorials and stuff like that are extremely difficult to find because not everyone has had experience. I myself am trying to understand how to use GFM for graphics and stuff using SDL. Actually, if you want to do some graphics and stuff, look at the gfm code package. "http://code.dlang.org/packages/gfm". Make sure to download and install the SDL library - "https://www.libsdl.org/download-2.0.php". Then add these dependencies to your dub.json file. Everything will just download, compile and work right out of the box. "gfm:core": ">=0.0.0", "gfm:math": ">=0.0.0", "gfm:image": ">=0.0.0", "gfm:sdl2": ">=0.0.0" "https://github.com/d-gamedev-team/gfm/blob/master/sdl2/gfm/sdl2/window.d" This is the crappiest part about D, you have to look through peoples source code and try to understand how to use it. Its terrible i know, but its the only way...
