On Monday, 8 September 2014 at 17:02:21 UTC, Andrei Alexandrescu wrote:
On 9/8/14, 2:58 AM, Ilya Yaroshenko wrote:
+ std.numeric.normalize

One issue with std.numeric is it's rather disorganized - a grab bag of vaguely "numeric" stuff. However std.algorithm also includes stuff that's arguably numeric, e.g. min and max etc. I think the right way is to let the existing stuff be and improve the organization of std.numeric.

Andrei

Not only numeric stuff - I'd argue that `levenshteinDistance` and `balancedParens` belong to `std.string`.


Most of the stuff `std.algorithm` are building blocks for algorithms - things that you never need to explain when writing pseudo-code because they are so trivial, like "iterate in decreasing order over the elements of that array that are not members of that set".

But somehow other stuff found it's place into `std.algorithm` - actual algorithms like `sum` or `levenshteinDistance`. These are, indeed, "algorithms", but that doesn't mean they should be in `std.algorithm` - if we used that logic Phobos would have been composed of two giant modules, `std.algorithm` and `std.type`...

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