On Friday, 19 September 2014 at 12:10:05 UTC, Paul Z. Barsan
wrote:
I've recently used cairoD for drawing and I thought it would be
nice to have support for win32 surfaces. In order to add
support for this feature I need a winapi-d package for dub.So
far I've found some personal mirrors and clones on github such
as:
https://github.com/AndrejMitrovic/WindowsAPI
https://github.com/CS-svnmirror/dsource-bindings-win32
but so far nobody dares to maintain a big pkg like this. Are
there more experienced users willing to do this ?
Does Dub support Git submodules (can it clone Git repositories
with --recursive)? If so, you could create a Dub package with a
submodule which tracks the master branch of the
dsource-bindings-win32 mirror.
The main problem is that the development still takes place on
dsource.org.
I think the long-term plan is to move the entire bindings (sans
DirectX, probably) into Druntime. But it's a good deal of work
(esp. considering backwards compatibility with the existing
declarations) and no one has done it yet.