On Friday, 19 September 2014 at 12:10:05 UTC, Paul Z. Barsan wrote:
I've recently used cairoD for drawing and I thought it would be nice to have support for win32 surfaces. In order to add support for this feature I need a winapi-d package for dub.So far I've found some personal mirrors and clones on github such as:

https://github.com/AndrejMitrovic/WindowsAPI
https://github.com/CS-svnmirror/dsource-bindings-win32

but so far nobody dares to maintain a big pkg like this. Are there more experienced users willing to do this ?

Does Dub support Git submodules (can it clone Git repositories with --recursive)? If so, you could create a Dub package with a submodule which tracks the master branch of the dsource-bindings-win32 mirror.

The main problem is that the development still takes place on dsource.org.

I think the long-term plan is to move the entire bindings (sans DirectX, probably) into Druntime. But it's a good deal of work (esp. considering backwards compatibility with the existing declarations) and no one has done it yet.

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