On 9/26/2014 7:49 AM, Chris wrote:
On Friday, 26 September 2014 at 10:48:29 UTC, Daniel N wrote:
On Friday, 26 September 2014 at 09:18:20 UTC, Chris wrote:
On Friday, 26 September 2014 at 06:37:49 UTC, Jacob Carlborg wrote:
On 26/09/14 03:31, Michel Fortin wrote:
Maybe this will be of interest to someone. D was mentioned on the
official Swift Blog today:

Swift borrows a clever feature from the D language: these identifiers
expand to the location of the caller when evaluated in a default
argument list.

Swift also kinda borrowed "lazy" as @autoclosure... but actually lazy is
slightly more powerful.

I'm lazy, but not powerful :-)

"Those who do not understand D are condemned to reinvent it, poorly." ;)

But it will be a "killer feature" in any other language.

Amusingly, the "Language Game Development Talk" video has a list of a dozen features wanted in a game programming language that are already in D. Including the speaker's great invention of D dynamic arrays!

Features of D are creeping into other languages right and left, but nobody wants to say they came from D.

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