Am 30.09.2014 16:28, schrieb Szymon Gatner:
On Tuesday, 30 September 2014 at 14:19:51 UTC, Araq wrote:
It doesn't mention anything about moving C++ into C#.
Even with IL2CPP, C# has fundamental design trade offs that make it
slower than C++(GC is just one of them), so it wouldn't make much
sense to port engine code to C# unless they wanted it to run slower.
What are these fundamental design trade offs?
Guys I beg you, is there any chance I will get my answers? ;)
Sorry got carried away. Ola and others know better.