I'm not sure what the status is on this, I remember Walter saying in a conference (DConf 2014 I think) that he had an idea to remove duplicate template instantiations by comparing their generated code but I had another idea I thought I'd share.

I'm calling the idea "CombinationTypes". Sort of a "compile-time" concept that allows code to use multiple types that would produce the same binary code but retains type information. The first combination type I would introduce is the "any*" or "any[]" types. For example, you could write the following function:

any* limitPtr(any[] array) {
  return any.ptr + any.length;
}

The advantage of using a combination type like "any" over say "void" is the compiler knows what you are trying to do and won't require you to perform any awkward casting. The following code should work fine:

char[] mychars;
string mystring;

auto mycharsLimit = mychars.limitPtr; // mycharsLimit is a char*
auto mystringLimit = mystring.limitPtr; // mystringLimit is a immutable(char)*

The generated code for this function will be identical no matter what the element type is. The problem with using a template is that different instances of this function could be generated (binary code instances) that are identical. This will probably be compiler dependent but it would be nice if the programmer could guarantee only one instance of the function gets generated if that's the effect they want to achieve.

Furthermore, a CombinationType is much more limiting than a template which creates less work for the compiler. The compiler will only need to compile the function once and won't need to compare the generated binary code of each instance to remove duplicates.

Another combination type that would be useful is an "anybyte" type. This would handle both byte and char types (really any type that uses 1 byte of memory). I'm sure many of the standard library functions would find this type useful.

I was looking through some of the functions in std.stdio to see which ones could benefit from this and I realized that a useful extension to this would be to have a "sizeof" property on the "any" combination type. You obviously could not access "any.sizeof" on a function argument inside the function, but the caller of the function could, so you could use "any.sizeof" as a default initializer. With this functionality you could make std.stdio rawRead/rawWrite functions non-template like this:
  Current: T[] rawRead(T)(T[] buffer);
New : size_t rawRead(any[] buffer, size_t elementSize = any.sizeof);

  Current: void rawWrite(T)(in T[] buffer);
New : void rawWrite(any[] buffer, size_t elementSize = any.sizeof);

This would add an extra runtime argument to the functions vs having multiple instances each with it's own element size passed to fread/fwrite so you'd be trading off an extra function parameter for only one instance of the function. So this may or may not be the best solution. However I think most of the time this will be called with 1-byte-element arrays so you could have 2 instances of it, one with the "anybyte" type and one with the "any" type. I could see a good argument for that solution.

One last comment, when you do have a template function it would be nice if the compiler could guarantee that it would use combination types when it could. For example, if the original function limitPtr was written using a template, the compiler could see that the array is never dereferenced so it knows that it can use an "any*/any[]" type for the template type so it only needs to generate one instance of it.

There's probably more useful combination types I haven't thought of but I'll bring this initial idea to and end and see if anyone else has anything to say.

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