On Friday, 31 October 2014 at 04:28:47 UTC, Marco Leise wrote:
How would one write a big desktop application when
a simple animation can exhaust system memory in seconds ?

Yep, it can be a long way from PoC to a quality implementation. Write GtkD 2.0 with careful approach w.r.t. resource management. Though, reference counting may not be a silver bullet, it still requires you to not forget to clear unneeded resources. And it's of no use if the reference is in an GC-managed object. Also you can still create big resources too eagerly instead of on demand, and hold onto them for longer than needed.

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