On Saturday, 8 November 2014 at 04:15:22 UTC, Mike Parker wrote:
I don't think any "warnings" about my not distributing binaries
are necessary. You make it sound as if I'm doing something
extremely out of the ordinary. If I were distributing a game
framework or some such, you might have a point. But for a
collection of bindings, I just don't agree.
1. bgfx bindings for C# includes bgfx binaries for windows.
2. At the time, the bgfx D binding package included examples and
presented no clarification whatsoever about dependencies.
2. warning cost a couple of octets on the Readme and clarify
things once and for all to anybody coming from any background.
3. Ponce already reacted proactively 2 days ago.
I already fixed the bgfx bindings examples to be in sync with the
latest bgfx package, submitted a pull request and send win libs
to Ponce to *maybe* find a way and share for windows users.
Adding that I gave you my hand two posts ago, now please don't
take my arm.
If you don't want to make the distance, the discussion is over...
I'm serious.
Sincerely,
olivier