downs wrote:
Andrei Alexandrescu wrote:
downs wrote:
With all the neat template tricks we have in 2.0, and since we're
widely redefining the syntax anyway, why not deprecate the current
cast syntax and move it into object.d as a library function?
So instead of cast(Foo) bar; you would say cast!Foo(bar); .. save on a
keyword and demonstrate language power at the same time.
What sez ye?
What would the implementation look like?
Andrei
Unions, and LOTS of static ifs. :)
Unions won't work for casting class objects and interfaces because those
do pointer adjustments. I think cast must be a primitive.
Andrei