On Thursday, 25 December 2014 at 10:52:07 UTC, Martin Nowak wrote:
On Saturday, 20 December 2014 at 22:11:35 UTC, Xinok wrote:
(1) We need a precise garbage collector. The fact that a
garbage-collected language experiences memory leaks truly
reflects poorly on on D.
What's the reason for leakage? I'm a bit skeptical about the
precise GC work.
https://github.com/D-Programming-Language/druntime/pull/1057#issuecomment-65918407
Perhaps "leakage" is the wrong term to use here. I'm referring to
the fact that a conservative garbage collector fails to
distinguish between pointers and non-pointers, so it happens that
dead objects fail to get collected. It's a much greater problem
on 32-bit with the limited address space, especially if you
perform many large allocations.