On 9 January 2015 at 02:53, Ras via Digitalmars-d <[email protected]> wrote: > Hello, > > I want to write the game engine in C++ and write all the game logic and ai > etc in D. How would i do this?
I do this extensively. You can check out how I do D bindings for my engine: https://github.com/TurkeyMan/fuji/tree/master/dist/include/d2/fuji And also a project that uses it: https://github.com/FeedBackDevs/feedback You're welcome to use my engine if you like. It's pretty comprehensive, portable, and it's always nice to have other user feedback. I can also provide some level of engine support.
