On 9 January 2015 at 02:53, Ras via Digitalmars-d
<[email protected]> wrote:
> Hello,
>
> I want to write the game engine in C++ and write all the game logic and ai
> etc in D. How would i do this?

I do this extensively. You can check out how I do D bindings for my
engine: https://github.com/TurkeyMan/fuji/tree/master/dist/include/d2/fuji
And also a project that uses it: https://github.com/FeedBackDevs/feedback

You're welcome to use my engine if you like. It's pretty
comprehensive, portable, and it's always nice to have other user
feedback. I can also provide some level of engine support.

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