On Monday, 16 February 2015 at 06:06:19 UTC, Vlad Levenfeld wrote:
Since C++17, there's a new iterator category: the contiguous
iterator. Check it out:
http://en.cppreference.com/w/cpp/iterator
So, by extension, I think a ContiguousRange would be any
RandomAccessRange which has a member called ptr which supports
a dereferencing operator * that yields an ElementType!R. This
notion is useful for functions which might otherwise perform an
element-by-element transfer to an OutputRange via put, instead
perform an optimized batch transfer directly to a
ContiguousRange via ptr. (Not that Contiguous implies Output;
this example assumes the ContigiousRange has enough length to
accomodate the transfer or otherwise has mutable length, e.g.
builtin arrays.)
I've been using the idea implicitly in my code with static if
(is (typeof(*R.init.ptr) == ElementType!R)), but seeing that
table made me realize it could be formally abstracted out to a
range concept.
From this discussion I understand you mainly want to be able to
BitBlt ranges
http://en.wikipedia.org/wiki/Bit_blit
BitBlt covers multi dimensional arrays as well (2D textures) and
might convey the semantic you want better than Contiguous (too
fine grained ?).
Also the blitting term is already used in D (post-blit
constructor).