On Tue, 24 Feb 2015 14:55:14 -0500, Steven Schveighoffer wrote: > Note, you need to GC.addRange all the elements if the type has > references, or else you cannot have GC pointers in the array. For > example, an array of class references could potentially result in those > references being collected before the array is gone.
heh. yes, i hit this in my `iv.steam.PartialStream` implementation. those occasional crashes was nasty. > Ironically, if those elements are references, but are reference counted > references, then you wouldn't need to addRange. An interesting > problem... actually, it's safe to add GC roots and regions that contains no GC references. it's a little slowdown, as GC must scan that area, but nothing bad happens. yet you are right, there should be some method to distinguish "gc- agnostic" types. and compiler should be able to infer that...
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