On Friday, 8 May 2015 at 17:00:00 UTC, Manfred Nowak wrote:
Jonathan M Davis wrote:

And why not just use another function instead of opEquals for what you want?

Because the local `opEquals' _is_ the overload-function for `==' and `!='.

I guess that your "another function"-opinion holds for every form of overloading.

In general, D is far more restrictive in how it defines overloaded operators than C++ is. This helps enforce the correctness and consistency of such operators and reduces how much code has to be written. Occasionally, that means that there are things that you can do in C++ with overloaded operators that you cannot do in D with overloaded operators, and perhaps that is a loss, but on the whole, it's well worth the gains (e.g. by defining only opEquals and opCmp, you get the whole suite of overloaded operators, whereas in C++, you'd have to implement each and every one of them individually, which is both far more verbose and far more error-prone).

So, if an overloaded operator does not work with what you're trying to do, then you need to use a function of your own to implement it.

- Jonathan M Davis

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