On Friday, 22 May 2015 at 19:10:41 UTC, H. S. Teoh wrote:
In the spirit of forum bickering, ;-) I stumbled upon this D wart today: I'm reading some data from a file into a ubyte[] buffer, and I want to use bigEndianToNative to convert ushort values in the file data into
native byte order (whatever the native order might be).

Sounds simple, right? Unfortunately, bigEndianToNative asks for ubyte[n]
as input. Meaning, this doesn't work:

        ubyte[] buf = ... /* allocate buffer here */;
        file.rawRead(buf);      // Read the data

        ushort myValue = bigEndianToNative!ushort(buf[4 .. 8]); // NG

The last line doesn't compile, 'cos you can't convert a slice of ubyte[]
into ubyte[4].

I can think of no easy way to declare a temporary ubyte[4] to make
bigEndianToNative happy, other than this silly verbosity:

        ubyte[4] tmp;
        tmp[] = buf[4 .. 8];
        ushort myValue = bigEndianToNative!ushort(tmp);

and I have to do this for every single numerical field in the data buffer that I need to convert. :-( Why should I copy data around that's already sitting in a ubyte[] buffer intended precisely for the purpose
of doing such conversions in the first place??

The docs for bigEndianToNative claims that this is to help "prevent accidentally using a swapped value as a regular one". But I say, "Why,
oh why???" :-(

This is a very anti-user kind of API. How did we think such a
straitjacketed API was a good idea in the first place?!

Isn't the problem that you're trying to convert to a ushort, and a ushort is _2_ bytes, not 4? If you sliced it correctly, it would compile. For instance, this code compiles just fine for me with dmd master:

void main()
{
    import std.bitmanip;
    auto buf = new ubyte[](32);
    auto result = bigEndianToNative!ushort(buf[0 .. 2]);
}

But if I change it to buf[0 .. 4], then it fails to compile. So, the fact that bigEndianToNative is taking a static array is actually catching a bug for you.

- Jonathan M Davis

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