On Tuesday, 2 June 2015 at 08:23:08 UTC, Manu wrote:
Perhaps of interest, I have been maintaining D support in Premake for
years (as an extension).
It was finally merged into mainline... so Premake now officially
supports D out-of-the-box. Huzzah!

What is Premake I hear you ask?
It's a project gen, more-or-less like cmake and friends, except that
it's favoured by the gamedev industry, mainly because it better
expresses and supports multi-platform builds, and also supports
Windows environments much better than popular linux build solutions. I also find it much easier and more concise to script and express my
build environment than cmake or alike.

Premake can produce quality D makefiles, and it also has comprehensive
support for Visual Studio (VisualD), and MonoDevelop (Mono-D).
I use Premake extensively for cross-language builds, since it can
integrate C/C++ and D code very nicely.

The recent dub discussions have made me start questioning how I might
integrate dub support...

Curious to know if anyone here uses Premake, or cares...?

I don't use it right now, but I came in contact with it already and like the concept - like you said it does not feel so alien on windows.

Once I have the need to do cross language builds in my project I would like premake to have dub support, cause thats what I am using and what I guess everyone starting with D uses.
So: support for that would be great ;)

~Stephan

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