On Friday, 5 June 2015 at 00:30:44 UTC, Walter Bright wrote:
It's an interesting approach. I generally shoot for making the debug builds the fastest, because that's when people are in the edit-compile-debug loop. And the debug output needs line numbers :-)
In C++, you would not need line number for header, even in debug mode, unless they contains various template and/or implementation, which I assume would be false in many cases.
