On Monday, 8 June 2015 at 04:32:41 UTC, Jonathan M Davis wrote:
In most cases, you need to create a new constructor, because
it's a different type with different data, even if some of the
constructor parameters might be the same. Exceptions are a rare
case where the constructors are frequently the same, because
frequently with exceptions all you care about is the type
itself, not additional data. But that's far from normal.
I am not sure why you think its a rare case, I hit it all the
time. Something where I don't want to change much in the sub
class other then maybe override a method or something.
Certainly, if there's any kind of constructor inheritance, I
think that it needs to be explicit, because otherwise, you'll
accidentally end up with constructors that you don't even know
you have.
I fail to see how that would be a problem, you have the same
thing with normal methods.
But while it might be nice to avoid boilerplate in exception
code, I question that it's worth much in the general case,
because it's only useful when you don't have additional data
that needs to be passed to the constructor of a derived class.
A lot of the time when I add new data to a class, I will just
statically initialize it, in those cases this would still be
useful.
Regardless, we're talking about syntactic sugar here. Maybe
it's worth adding. Maybe not. But the primary reasons that we
don't have it are because the languages before us didn't it
(meaning that we're less likely to have thought of it), and
because it's not actually needed, so we can get by fine without
it.
Would save time and reduce copy past errors, I see value in that.
But the type of "inheritance" that you're talking about with
constructors is fundamentally different from the type of
inheritance that you get with other functions, so I don't think
that the fact that we have class inheritance makes it at all
obvious that we would have constructor inheritance or even that
we should have it.
I don't really see how its any different, define a constructor in
a base. Gets inherited, if you want it to do something different
then you override it, have the option to call the base version
like normal overriding does(only difference is that at least some
version of the base needs to be called which is actually a
feature that other methods could benefit from having). The only
use that would be slightly different is it would be harder to get
polymorphism out of it(still possible if you you want to allocate
and deffer construction to a later time).
Really, it's just a question of whether this particular bit of
syntactic sugar is worth adding (which is debatable). It's not
something fundamental about how class inheritance and
polymorphism work.
I expect that if someone came up with a good DIP for this and
implemented a PR for it that they'd stand a reasonable chance
of getting it into the language, but it's not exactly something
that folks have been screaming for.
No its definitely not something that alot of people seem to care
about, but I always found it odd that constructors get certain
special casing like this.