On Tuesday, 16 June 2015 at 15:48:18 UTC, rsw0x wrote:
On Monday, 15 June 2015 at 16:20:56 UTC, Marc Schütz wrote:
I hope we won't get builtin RC, but that's off-topic.

I disagree, that's entirely on topic. I believe every modern implementation of Ada relies solely on RC(while having GC hooks.) Nobody really seems to have an issue with RC there. I personally believe that immediate RC and GC solve completely different issues of deterministic vs non-deterministic resource management. Trying to shoehorn them into the same thing gets you a broken, slow implementation(see: C++'s shared_ptr. It's dog slow and _way_ overused IMO.)

Note that I'm all for supporting good RC, I'm just against adding special support for it _in the language_. Instead, the remaining obstacles for efficient and safe library-based RC should be solved, which from my POV mostly means implementing some version of the `scope` feature.

In any case, there has been talk about introducing finalizers instead of destructors for GC managed objects. rt_attachDisposeEvent() already exists and is used by std.signal for weak references, but it's a hack, it needs to be formalized.

These finalizers can then have much more restricted semantics than destructors, e.g. they must be callable on any thread, are generally un-@safe if they access members with indirections, and so on.

I'm honestly curious of examples where finalizers are needed.

Well, as I already mentioned, weak references, e.g. for a signal/slot mechanism, or for maintaining a cache that doesn't keep its contents alive. Apart from that, I don't see much use in them either. OTOH, weak references _are_ important, so there needs to be some mechanisms for implementing them. I guess finalizers are the easiest way to do it.

The one exception I can think of is managing non-GC objects, as in C#. But that *still* seems like a bad idea because there's zero guarantee the destructor will ever run - i.e, a GC implementation that decides to just never call destructors is a valid implementation.

Agreed.


http://dlang.org/class.html#destructors
"The garbage collector is not guaranteed to run the destructor for all unreferenced objects. "

D has more than one issue here, from combining "finalizer" and "destructor" into the same term to destructors being incredibly bug-prone and almost useless as defined by the standard.

I hope this gets looked at.

Agreed, too.

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