On Thursday, 9 July 2015 at 14:57:56 UTC, Márcio Martins wrote:
On Thursday, 9 July 2015 at 14:03:18 UTC, Jonathan M Davis wrote:
On Thursday, 9 July 2015 at 12:39:00 UTC, Márcio Martins wrote:
[...]
Well, the compiler is free to assume that a variable that is not marked as shared is thread-local. So, it's free to make optimizations based on that. So, for instance, it can know for a fact that

[...]

But this is what a C/C++ compiler would do, unless you your data is qualified as volatile. I believe __gshared also implies the volatile behavior, right? I wouldn't make sense any other way.

So basically, __gshared is like saying "I want the C/C++ behavior, and I accept I am all on my own as the compiler will not help me".

Sort of, but the assumptions that the D compiler is allowed to make aren't the same. Regardless of shared/__gshared itself, D's const is very different, and C++ doesn't have const or immutable. And the D compiler devs can add whatever optimizations they want based on what those features guarantee so long as they can prove that they're correct, which changes what what a D compiler is allowed to optimize in comparison to a C++ compiler. So, if you make assumptions on what's valid based purely on C++, you risk shooting yourself in the foot.

__gshared is really only meant for interacting with C APIs, and if you're using it for other stuff, you're just begging for trouble. You might get away with it at least some of the time, but it really isn't a good idea to try.

- Jonathan M Davis

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