On Monday, 3 August 2015 at 03:28:26 UTC, Rikki Cattermole wrote:
On 3/08/2015 1:35 p.m., Sebastiaan Koppe wrote:
On Sunday, 2 August 2015 at 14:03:50 UTC, Rikki Cattermole wrote:
Some of things that goes on in the modding world is truely amazing.

For every item/block with a recipe and vanilla items/blocks hardcoded. It'll calculate at the start of runtime an EMC value in EE3. It does
it ridiculously fast.

I understand absolutely nothing about it.

I'll try my best to explain it.

- There could be 200k-400k+ blocks and items per modded instance

I don't understand why there are so many. Once you calculated the EMC for each block -or item-type, you have them all, no?

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