On 9 August 2015 at 20:04, Dmitry Olshansky via Digitalmars-d <[email protected]> wrote: > On 09-Aug-2015 12:33, Manu via Digitalmars-d wrote: >> >> On 9 August 2015 at 13:34, Rikki Cattermole via Digitalmars-d >> <[email protected]> wrote: >>> >>> On 9/08/2015 2:40 p.m., Manu via Digitalmars-d wrote: >>>> >>>> > [snip] >>> >>> Even though it is hard for you to still be here, I hope you do continue >>> to >>> help D grow. This is a good community, we just need time before real >>> adoption. E.g. we are only just now starting to unify projects. >> >> >> Cheers, but don't get me wrong; I've barely contributed anything of >> value other than advocacy and little bits and pieces here and there. I >> don't deserve any credit, I just complain about things that make it >> impossible for me to get on with my work. > > > std.simd though would be awesome to have ;)
Yeah, I keep coming back to it, and getting myself stuck with various troubles making it work good. I'm perpetually unhappy with my code, and I just need a really good block of time to get through it. If people want to review std.color and help get that off my short-list, I promise I'll make std.simd my top priority :P I also haven't had need for it in my recent work, so it's not being motivated by necessity since I haven't been game-dev-ing much.
