Am Mon, 31 Aug 2015 17:19:39 +0000 schrieb "Meta" <[email protected]>:
> I seem to remember that at one point somebody was working on > compiling D to run on the Nintendo DS, but I can't find mention > anywhere of it now. Did someone actually manage to get this > working or am I just imagining things? GDC can compile for Nintendo DS[1] (at least it was possible some months ago). I've run a simple D Hello World test (writing hello world to the display, touchscreen input) using libnds. There's no druntime port and the DS probably doesn't have enough RAM for the GC. The compiler is 99% ready but I don't really have time to work on a runtime port. [1] using the devkitARM buildscripts. Checkout correct GDC branch, ./setup-gcc.sh the GCC sources, modify devkitARM build script to include --enable-languages=d --disable-libphobos
