On Wednesday, 11 November 2015 at 07:18:21 UTC, Vadim Lopatin wrote:
On Wednesday, 11 November 2015 at 06:56:10 UTC, Vadim Lopatin wrote:
On Wednesday, 11 November 2015 at 06:25:35 UTC, Suliman wrote:
[...]
I'm not going to use native controls, only native way to create window, draw bitmap on it (or draw using OpenGL). Look and feel may be changed by correction of theme and resource files.

[...]
I don't see native OSX window implementation here.
Implementation of OSX API accessors may be shared between different projects, and put to separate library in DUB registry.

[...]
It looks like DQuick uses SDL, as DlangUI does currently.
I'm looking for native Cocoa based implementation.

UPD: found interesting library - https://github.com/p0nce/DerelictCocoa
I hope it would help

It was used to implement the Cocoa windowing for dplug:
https://github.com/p0nce/dplug/blob/master/window/dplug/window/cocoawindow.d

It's likely you will miss some stuff, use PRs.

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