On Wednesday, 11 November 2015 at 07:18:21 UTC, Vadim Lopatin
wrote:
On Wednesday, 11 November 2015 at 06:56:10 UTC, Vadim Lopatin
wrote:
On Wednesday, 11 November 2015 at 06:25:35 UTC, Suliman wrote:
[...]
I'm not going to use native controls, only native way to
create window, draw bitmap on it (or draw using OpenGL).
Look and feel may be changed by correction of theme and
resource files.
[...]
I don't see native OSX window implementation here.
Implementation of OSX API accessors may be shared between
different projects, and put to separate library in DUB
registry.
[...]
It looks like DQuick uses SDL, as DlangUI does currently.
I'm looking for native Cocoa based implementation.
UPD: found interesting library -
https://github.com/p0nce/DerelictCocoa
I hope it would help
It was used to implement the Cocoa windowing for dplug:
https://github.com/p0nce/dplug/blob/master/window/dplug/window/cocoawindow.d
It's likely you will miss some stuff, use PRs.