import std.stdio;
import derelict.opengl3.gl3;
import derelict.glfw3.glfw3;
pragma(lib,
"C:\\Users\\Alexander\\AppData\\Roaming\\dub\\packages\\derelict-gl3-1.0.17\\lib\\DerelictGL3");
pragma(lib,
"C:\\Users\\Alexander\\AppData\\Roaming\\dub\\packages\\derelict-glfw3-master\\lib\\DerelictGLFW3");
pragma(lib,
"C:\\Users\\Alexander\\AppData\\Roaming\\dub\\packages\\derelict-util-2.0.4\\lib\\DerelictUtil");
int main()
{
DerelictGL3.load();
DerelictGLFW3.load();
GLFWwindow* window;
if (!glfwInit())
return -1;
window = glfwCreateWindow(640, 480, "Hello World", null,
null);
if (!window)
{
glfwTerminate();
return -1;
}
/* Make the window's context current */
glfwMakeContextCurrent(window);
DerelictGL3.reload();
while (!glfwWindowShouldClose(window))
{
glfwSwapBuffers(window);
glfwPollEvents();
}
glfwTerminate();
return 0;
}
When I run my program I get the error"
derelict.util.exception.SharedLibLoadException@..\..\AppData\Roaming\dub\packages\derelict-util-2.0.4\source\derelict\util\exception.d(35):
Failed to load one or more shared libraries:
glfw3.dll - The specified module could not be found."
I am not sure how I can link the glfw3.dll to my libraries so the
system can find the dll file. I'm using the dub manager (Through
github) for all of my external dependencies. Any suggestions on
what I should do to fix this problem?