Adam D. Ruppe wrote: > On Thu, Oct 22, 2009 at 10:08:08PM -0500, AJ wrote: >>> I'm still not clear on exactly what you plan on doing. >> >> "Traditional" (read C/C++ like) software development. > > I remember many years ago, when I first saw D, I dismissed it for > exactly this header file reason.
OK, noted. > > I went to digitalmars.com to grab the updated DMC and 16 bit > development extensions - yes, the Digital Mars C++ compiler _to this > day_ still can put out 16 bit DOS executables! Very cool - anyway and > I saw this D language thing. > > I clicked on it and glanced through the docs. But at the time, I > dismissed it, due to one line: > > import std.stdio; That import statement DOES interest me. I only have my goof-off time to research long-term things though. To me, it looks akin to getting an interface pointer (I only know C++, keep in mind) from a DLL. If so (which it probably isn't), I associate that with high-level packaging/deployment of production libraries, and separate from low-level library development.
