On Friday, 12 February 2016 at 05:51:34 UTC, Meta wrote:
If you try to compile this code, it will currently not work:

foreach (n; iota(1UL, 1000).parallel)
{
    //...
}


This is because of how the length is calculated by iota:

auto iota(B, E)(B begin, E end)
if (isIntegral!(CommonType!(B, E)) || isPointer!(CommonType!(B, E)))
{
    import std.conv : unsigned;

    //...

    //The return type of length. When either begin or end
    //is ulong, then IndexType == ulong
    alias IndexType = typeof(unsigned(end - begin));

    static struct Result
    {
        private Value current, pastLast;

        //...

        @property IndexType length() const
        {
            return unsigned(pastLast - current);
        }
    }

    return Result(begin, end);
}


And because std.parallelism.TaskPool.defaultWorkUnitSize takes a size_t, which with a 32-bit DMD is uint.

What I want to know is, is this considered a bug? If so I will submit a pull request to fix it.

What it comes down to is that length should always be size_t. That's what it is for arrays, and that's what most code expects. Allowing other types just causes trouble for generic code. However, in the case of iota with long, if length is size_t, then on 32-bit systems, it's possible to have a range from iota which is longer than size_t can represent (much as it would normally be crazy to have a range that long). So, at some point, someone made it so that iota uses ulong for length instead of size_t when it's a range of longs or ulongs. It's the only thing in Phobos that does, and it causes problems. Changing it back to size_t has been discussed but not agreed upon. But we're between a rock and a hard place with this one. There is no clean solution.

Personally, I'd very much like to see iota just always use size_t for length like every other range (the only ranges which would be affected would be ludicrously long anyway, and it would only affect 32-bit programs). But that hasn't happened yet, so iota over longs and ulongs doesn't behave nicely on 32-bit systems.

Regardless of which way we go, the problem will _eventually_ go away when 32-bit systems finally die out, but that's likely to take a while.

- Jonathan M Davis

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