On 16 May 2016 at 10:52, Ola Fosheim Grøstad via Digitalmars-d <digitalmars-d@puremagic.com> wrote: > On Monday, 16 May 2016 at 08:47:03 UTC, Iain Buclaw wrote: >> >> But you *didn't* request coercion to 32 bit floats. Otherwise you would >> have used 1.30f. > > > const float f = 1.3f; > float c = f; > assert(c*1.0 == f*1.0); // Fails! SHUTDOWN! > >
Your still using doubles. Are you intentionally missing the point?