On 16 May 2016 at 10:52, Ola Fosheim Grøstad via Digitalmars-d
<digitalmars-d@puremagic.com> wrote:
> On Monday, 16 May 2016 at 08:47:03 UTC, Iain Buclaw wrote:
>>
>> But you *didn't* request coercion to 32 bit floats.  Otherwise you would
>> have used 1.30f.
>
>
>         const float f = 1.3f;
>         float c = f;
>         assert(c*1.0 == f*1.0); // Fails! SHUTDOWN!
>
>

Your still using doubles.  Are you intentionally missing the point?

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