On 01.06.2016 17:34, deadalnix wrote:
On Wednesday, 2 March 2016 at 19:42:02 UTC, Ozan wrote:
Hi
I despair of "auto var1 = var2"for arrays. Isn't it a open door for
errors. Example
import std.stdio;
void main()
{
int[] a;
foreach(i; 0..10) a ~= i;
auto b = a; // correct dlang coding: auto b = a.dup;
a[2] = 1;
b[2] = 5; // Overwrites assignment before
writeln(a);
writeln(b); // Always a == b but developer would like to have (a
!= b)
}
The behaviour is different to other non-container datatypes.
So in a first view, it looks like a data copy but it's only a pointer
copy.
Regards, Ozan
Everything behaves as designed, auto changes nothing in the example and
there is no security concern.
We have a bingo.
Mutable aliasing can be error prone if it is not what you need, because
then it is essentially a form of manual memory management. Built-in
slices are likely just too low-level for the OP.