On Thursday, 9 June 2016 at 16:47:28 UTC, Kagamin wrote:
On Thursday, 9 June 2016 at 15:16:34 UTC, Wyatt wrote:
The point is this sort of language benchmark should use normal code. The sort of code that people who've never heard of Haskell would write.

If it's a "fast" language, "ordinary-looking" code should be fast. If being fast requires weird circumlocutions that barely anyone knows, it doesn't matter if experts consider it best practice.

A language optimized for performance of spontaneous code written by newbies, who never learned the language and don't use best practices?

Something like

`void main()
{
    // Replace anything that looks like a real
    // number with the rounded equivalent.
    stdin
        .byLine
        .map!(l => l.replaceAll!(c => c.hit.round)
                                (reFloatingPoint))
        .each!writeln;
}
`
should be as fast as possible. If we have to tell people that yes, it is idiomatic D but, if you want speed you should use

for (size_t i = 0 ...) { /*some magic here*/ }

then we are doing something wrong.

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