On Wednesday, 15 June 2016 at 20:01:09 UTC, Seb wrote:
Thanks a lot for all your help!
The initial version is online now & please feel invited to improve upon this document:

http://dlang.org/areas-of-d-usage.html

Try to view the page as a sceptical visitor and look for signs of a overly slick salesman.

Too much text, try to tone down the evangelical subjectivity. It makes me suspicious and I instantly distrust all the information on the page.

Is there any substance to «projects that show the rising popularity of D among game developers»?

Why describe the language on a page with examples of usage at all?

Why not just have one entry for each product and describe D's role in it. For instance, was the entire Remedy game implemented in D? Give a neutral synopsis, then link to the external page.

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