On Thursday, 15 September 2016 at 20:38:45 UTC, Dechcaudron wrote:
I believe there is some kind of weird issue that won't allow for struct instances to be dynamically allocated in a proper way via the 'new' keyword. It does actually allocate them and return a valid pointer to operate the instances, but whenever the program is exited I get the following exception:

[...]

I would think the GC tries to collect the object which you destroyed before.

But I cannot be sure. I avoid the gc.

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