Mike Hearn wrote:
The real challenge will be resisting the temptation to immediately start on an incompatible D3. The popular languages tend to have a good degree of backwards compatibility (with the exception of Python, but there they seem to prefer constant small changes rather than infrequent big changes).
Actually, I'd really like to work on other parts of the D ecosystem than language features after D2 is finalized. Lots of backing and filling work to be done.
