On Tuesday, 22 November 2016 at 23:55:01 UTC, Andrei Alexandrescu wrote:
On 11/22/16 1:31 AM, Ilya Yaroshenko wrote:
- `opCall` API instead of range interface is used (similar to C++)

This seems like a gratuitous departure from common D practice. Random number generators are most naturally modeled in D as infinite ranges. -- Andrei

I'm pretty sure everyone *wants* it to be a range, but it turns out it's a difficult design space. Lot's of nasty trade-offs that can be (and have been) argued back and forth depending on your priorities.

Perhaps you have an insight that has been missed that can make a good rng range without causing less than optimal performance or statistically unsafe default behaviour?

IIRC you think people are making too much fuss about the statistically safe default behaviour, but it would be interesting to hear a more expanded version of that view.

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