On Thursday, 11 May 2017 at 08:27:16 UTC, Vadim Lopatin wrote:

DlangUI has Android support.
You can develop and debug game on desktop, then build for Android.

Can we have an option to create OpenGL forward compatible context, please? This would really help with debugging graphics issues because not all tools (renderdoc for example) support multi-threaded rendering and/or multi-context programs. And running DlangUI with CodeXL shows it doesn't use deprecated functions, I assume it is, maybe except that old "gears" sample.

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