On Thursday, 6 July 2017 at 10:57:31 UTC, Sönke Ludwig wrote:
This is a scalability issue, which should hopefully be fixed with 0.8.0. I'll open a PR once that is out. Basically with the version that was used in the last benchmark round, it didn't scale at all, and they use a server with many cores (40 + hyperthreading).

What do you mean by 'scalability'? Raw tornado or bottle frameworks have much better results than vibe.d. Python and Ruby have GIL so they can't use threads in their standard implementations. They have much better results anyway.

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