On Thu, Jul 20, 2017 at 12:19 AM, SrMordred via Digitalmars-d < digitalmars-d@puremagic.com> wrote:
> On Wednesday, 19 July 2017 at 14:09:32 UTC, SrMordred wrote: > >> On Wednesday, 19 July 2017 at 09:09:40 UTC, Stefan Koch wrote: >> >>> On Wednesday, 19 July 2017 at 07:48:28 UTC, Danni Coy wrote: >>> >>>> Is there a reason that the following code >>>> >>>> struct Foo >>>> { >>>> this (string name) >>>> { do_something(name); } >>>> >>>> ~this() >>>> { undo_something(); } >>>> } >>>> >>>> Foo foo = void; >>>> >>>> void open() >>>> { >>>> foo = Foo("test"); // <- this line >>>> } >>>> >>>> tries to OpAssign foo to itself then calls foo's destructor? >>>> >>> >>> What happens is this. >>> >>> void open() >>> { >>> foo = () { >>> Foo _tmp = Foo.__ctor("test"); >>> return _tmp; >>> } (); >>> } >>> >> >> Hm, isnt that wrong? >> If I destroy resources on the dtor, wouldn't it invalidate the resource >> on the copy? >> Also, C++ behaves differently >> > > No Sorry, it behaves almost the same. > just in D ctor and dtor are not called on declaration even if you drop " = > void". > Is there a way to delay the initialisation of a struct?